Black areas in certain parts of map

Hey Guys, Im wondering why some of my meshes and landscape go completely black. making ambient light more intense doesnt really fix it. [Screenshot - 89b3f948b8553bf954d3462905bb5aed - Gyazo]

Need more info, if you’re using dynamic lighting, have a directional light, atmosphere and sky light. Make sure to check mark the force no precomputed lighting in the world settings. All of those light components need to be set to moveable also. If you’re not using dynamic lighting I’m not much help, it’s the only type I use. Hope this helps

thank you for your help, I made the change with the post process volume using a lightmap and that helped a bunch