Using 4.12.5, had no issues like this one, ever…
I opened my project today to work on a few things and discovered this bizarre issue:
Camera is locked to 0 0 0 of the world and even if I move the actor, camera stays at 0 0 0. It totally screwed up whole project
Has anyone had such issue? What could it be? How to fix?
P.S. Oh, and on top of that input is locked too. When I press Play (PIE) and right away move mouse, I can see view momentarily following it and then snapping back to default position/angles. WTF?!?!?!?!?!