Bitpart Archetypes require the SDK Plugin to run. Download the plugin here.
The Bitpart Medieval Archetypes pack includes five archetypes: a Barkeep, Bar Patron, Blacksmith, Farmer and Townsperson. Each archetype comes with actions and animations that, out of the box, enable them to perform their roles.
This pack comes with a set of untextured placeholder props for you to use in testing actions. Props include smart object definitions that extend Unreal’s native smart object functionality.
Archetypes can be further customized using our web based authoring tools. Sign up for an account here to create new dialogue and behaviors.
Over the coming weeks and months, we will be releasing a growing library of Archetypes and authoring tools. Don’t see what you’re looking for? Please email us at fab@bitpart.ai.
Note: This product is in ALPHA. We’re actively developing new features and would love to hear from you as we continue to add additional capabilities. Join our Discord community or email us at fab@bitpart.ai to share your feedback.
Included in this pack
12 Actions: Clean, Dance, Drink, Hammer, Hoe, Idle, Pour, Quench, Relax, Seed, Sharpen, and Weed.
50 Animations.
25 Placeholder Props: Anvil, bar rag, bar shelf, base prop, bottle, broom, broom hook, bucket, counter, dance floor, field, floor, forge, grinding stone, hammer, hoe, hoe hook, idle spot, lowball glass, market shelf, market stand, sword, sword table, trough, and wall.
Resources
🎥 Videos: Archetype Demos
📚Documentation: Getting Started
🛣️Roadmap: Trello
🔌Plugin: The code plugin is required if you want to use any of our archetypes.
BitpartAI is enabled in this product. Smart Objects are enabled in this product. Nanite is enabled for static meshes, and the demo map is explicitly lit using Lumen. See documentation.