Bitpart AI creates intelligent, lifelike NPCs for your game. Our Archetypes, when paired with the Bitpart code plugin, are fully functional out of the box and customizable for your game project.
Under the hood, Bitpart NPCs are powered by our HTN planner and AI Director. No AI expertise is required to use Bitpart, and there is no coding required.
This plugin includes sample actions, animations, and props to get you started. Use them as-is or seamlessly replace them with your own assets. Once you've installed the code plugin, simply download any of our Archetypes to instantly populate your world with lifelike characters.
The Bitpart code plugin is required if you want to use any of our Archetypes.
Over the coming weeks and months, we will be releasing a growing library of Archetypes and authoring tools. Don’t see what you’re looking for? Please email us at fab@bitpart.ai
This product is in ALPHA . We’re actively developing new features and would love to hear from you as we continue to add additional capabilities. Join our Discord or email us at fab@bitpart.ai to share your feedback.
For studio wide licenses and access to our expanded feature set please contact us directly.
Resources
🎥 Characters in Action: Archetypes Showcase
📚 Documentation: Gitbook
💬 Discord: https://discord.gg/ajNmnuaetP
🕸️ Website: www.bitpart.ai
This product has the following plugins enabled: EnhancedInput, GameplayAbilities, Chooser, GameplayBehaviors, MotionWarping, SmartObjects, GameplayBehaviorSmartObjects, and EditorScriptingUtilities.
Nanite is enabled for static meshes, and the demo map is explicitly lit using Lumen.