BitMap2Material 3 Pro

Yet, I was thinking at work today, about the video… It was a advanced project… “meaning the folder setup within his project is different than when you first begin to build. A new build map does not have a material folder from the get go. I reside here now from all my trial and errors”. Since I don’t have a materials folder, I created one. saved all assets even re-saved map… Just in-case… Followed, by exiting the U4 engine. Re-Loaded, created the substance folder within the materials folder. did my search, and nothing still. Maybe I should load a material so it can create one… then do the steps… I don’t know if I bare to try anymore… getting very tiresome…

>>> I’ll be back… just need to take a break. peace-Out

Well, now I can rule that out of the equation. I did notice one difference this time though. Always before… The Material folder doesn’t even appear within my search… When I added a material, then the folder appeared, with substance folder inside… Yet it was empty I did all substance import entries, followed by import all… nothing registers inside the folder. Of course it could just be because they are empty, as to why I couldn’t see them before???