Hi everyone, this is something I am currently working in my spare time, I would appreciate any feedback:
- Six-Degree-of-Freedom Combat Style
- Multiplayer (Team-based)
- Team Deathmatch Game Mode
- Realistic physics
- Projectile weapons (bullet drop)
- Play Against BOTs
The main focus is multiplayer and six-degree-of-freedom combat style, right now it has only LAN support and I’m also planning to make it fully integrated with Steam or another game service in the future. I recently added some very basic flying AI:
PS.: I’ve never worked in the game industry, but I always loved coding and playing games, so I’ve decided start doing something related to it in my spare time.
There is just me developing it, getting free resources out there and learning as much as possible about the UE4 Game Framework.