This would mean editing the engin source code, it would work but not make it very compatible.
Would I be able to check if the bindUobject function has finished before running the next function. The issue I have is it is executing other functions below before completing ie.
Beginplay()
function with bindUobject function.
Function 2, starting before the bound function has finished.
Thank you so much! I would have never figured it out by myself! I’ll flag your post to be marked as answer since the post is very old and I doubt that the OP would do it!