Bind Groom to Skeletal Mesh (eyebrows and lashes)

Why do they look so bad when this option is enabled? Can this be fixed?

I encountered the same issue a while ago, here’s the link to the thread and temporary workaround:…ecision-issues

Thank You. I’ll try it.

Check this post](New hair rendering system - Binding to skeletal mesh causes precision issues - Feedback for Unreal Engine team - Unreal Engine Forums)