Hi,
New to BPs and UE.
I have a main widget that has several child widgets.
WB_Main
WB_Grid
[WB_Item]
WB_Grid is a variable to WB_Main. The WB_Item child widgets are added in at runtime to WB_Grid. I would like to notify WB_Main that a double click happened on WB_Item so WB_Main can display a window with data. But WB_Main does not have an array where it keeps track of WB_Item. WB_Main has no WB_Item variable either. Of course it has reference to WB_Grid and WB_Item is a child of that. WB_Grid also has no variable references to WB_Item.
It seams there is no way to directly bind WB_Main to this event dispatched by WB_Item. The event does not show when I right click in the BP editor. Unless I am missing something.
What is best practice for such case? I guess I could create an array in WB_Main and keep track of items and bind to their event as they populate the array and unbind as they get removed. But that feels wrong to me. I could also have WB_Item find WB_Main as parent of a parent through a bunch of loops, and then call a function in it, but that sounds even worse. WB_Item should not know about WB_Main as a principle. But maybe I am wrong. Maybe I just need a beer.
Thank you! Sorry I am new to UE.