Bind color to new font outline

I am able set a static color for the new font outline in a text block. But how do I bind a color? If the text block color changes, the outline color should change as well, so I need to bind it. But there is no bind button for this color:

121519-outline_bind_color_missing.png

I’m not talking about animations like in 4.14 Font outline unaffected by opacity - UI - Unreal Engine Forums . Instead, I just want to set the color at runtime. How can I do this?

Bumping this, as I still don’t know the answer.

Another bump.

I’m bumping this again. This feature is quite useless if I cannot change the color at runtime. Does anyone know how to do this?

Old Post but it was annoying me that i couldn’t find an answers on here or online and when i worked it out i felt like someone need this, hope it helps at least 1 or 2 people searching