It’s a hint you don’t have to use Ftransform to transform local to world and then verify, I’m only helping you with your code.
You can use Fvectors directly with a function from the unreal classes.
It’s done all with Fvectors.
It’s a hint you don’t have to use Ftransform to transform local to world and then verify, I’m only helping you with your code.
You can use Fvectors directly with a function from the unreal classes.
It’s done all with Fvectors.