This include stuff gets a bit weird when using the modules. Never used Cpp like this before using unreal. Might be the include you are missing gets included through the module in the background for the plugin itself. Thus it compiles.
This include stuff gets a bit weird when using the modules. Never used Cpp like this before using unreal. Might be the include you are missing gets included through the module in the background for the plugin itself. Thus it compiles.