My binary compressed save system has been released!
Use Cases For This Plugin
Saving all the data and actors for a strategy or action game, so the entire world state can be instantly reloaded from a tiny file on your hard disk.
Saving all the data for a player’s personal profile, recording their progress through a game.
Saving an entire world full of actors quickly and easily, being able to specify exactly which actor variables get saved.
Saving data that is customized per instance of a character or creature in the world, such as health, current armor value, ammo count, etc.
Saving data that is global to the entire game, as well as the entire state of the game world that all players share.
Saving the entire state of a game world on a server, to be reloaded in case of unexpected server shutdown or server maintainence event.
** Video** **Intro And Multiplayer Game Save/Load** https://www.youtube.com/watch?v=XzJI9mw1sVM **AI Save and Load** https://www.youtube.com/watch?v=jk4H_4wEl10 **Dynamically Generated Physics Simulating Objects Save and Load** https://www.youtube.com/watch?v=zSfUYpJqbvs **Many More videos** http://ue4code.com/save-system-plugin-world-serialization-dynamic-level-building-save-to-disk-ue4-unreal-engine-4-save-system
1. Multiplayer? Really?!
2. Any data I want?
(who wants to read these days anyway when you can watch a video?!)