Rama
(Rama)
May 12, 2018, 4:55am
82
Rumbleball:
Welcome back Rama!
UE4.19 is fine. We keep sitting on 4.16 for now as we rely on other plugins. But we should be finally able to update to UE4.19.
Thanks you very much, that gives hope we will get this to run at some point. However I will wait until we update to UE4.19. Maybe some magic happens and the issue goes POOF
Regarding saving:
I don’t know if you removed it, but at some point saving on a client was not possible (RamaSaveEngine does not spawn on client). We have a very special case where the client should be able to save. In case the restriction is still existing, can you please add a checkbox to your RamaSaveSettings (Editor) to allow save on client. TargetVersion UE4.19 would be nice.
Cheers.
That’s a good idea, especially easy with the static data saving and loading. Hard in the case of normal loading of actors because clients can’t spawn replicating actors.
But letting clients load static data would be easy
Rama