Binary Compressed Save System, Save Entire Dynamically Generated Worlds! ♥ Rama

Thank you for trying to help [USER=“43607”]Masonic Studios[/USER] while I was away :slight_smile:

:slight_smile:

Rama

Coloring outside the lines definitely requires more communication than coloring within the lines

I think we have hit upon some kind of Natural Law that is generally applicable and might even work well in romantic relationships…

If you can identify what counts as coloring WITHIN the lines from your lady’s perspective, then you have a low-crash-probability environment (LCPE, pronounced El-sip-ee)…

:heart:

Rama

PS: regarding the actual issue, are you setting the pointer synchronously with the ActorFullyLoaded event (the destroy and recreate are synchronous so perhaps a delay of some kind is needed?

This would be an awesome thing to have a repro project of that I could fiddle with in isolation to figure out some kind of solution. Can you repro it easily?