Whoa I am happy to be the recipient of your only Forum post! I presume your question was answerd by now via my posts on the main page: https://www.unrealengine.com/marketp…ma-save-system
Any questions let me know!
Rama
[quote="motorsep, post:44, topic:69032"]
Three questions:
1. Is there a way to offer a proof of purchase to get updates as they come, without waiting on Epic updating Marketplace (which has been disastrously slow recently)?
2. Let's say I keep updating my game, add new enemies, weapons, stats, etc. Is updated game going to be compatible with old savegames ?
3. Same as #2, but also when updating engine ?
Thanks
[/QUOTE]
1. Yes you can do that, just email me to get new versions in advance, I agree the 4.17 took Epic Marketplace pplz a long time, and I had my update ready within 2 hours of the new release of 4.17
2. I have an internal binary file versioning system to ensure backwards compatibility, so yes I am definitiely accounting for that with all future updates of the plugin.
3. Engine updates don't usually affect my binary file structure since it is designed by my own choices, so only my own choices should affect it, and I am doing #2 so it should be fine :)
Very nice to hear from you!
♥
Rama