Binary Compressed Save System, Save Entire Dynamically Generated Worlds! ♥ Rama

As soon as I have time I will work on the Android build, the Android OS is a sandbox environement that makes UFS (unreal file system) have to do unusual tricks to operate within, and I have to work with that technical issue in order to support my “save your files anywhere you want” model with the Rama Save System.

I have no lack of respect for your request, it is just technically involved and I have to devote a lot of the time to the topic which I’ve not yet been able to make available.

:heart:

Rama