Binary Compressed Save System, Save Entire Dynamically Generated Worlds! ♥ Rama

Hi @Rama!
I’m really loving the plugin! Having minimal programming experience myself, it’s been very fast and easy to implement a system in Blueprints. Although I’m having some trouble with the events (Fully Loaded, Pre Save, etc) not firing on actors when loading/saving only streaming levels. Is that supposed to be the case or am I missing something?

Thank you!! :smiley: