Billboard looses color when packaged

I created a blueprint and added a componet called ‘billboard’. To add a sprite I choose a texture required by me and added it to the sprite of billboard as mentioned. I can see the billoard in UE4 editor as seen below.

I can see the billboard component when I press play buuton in UE4 editor too.

But when I create the package of the map, all the billboard created just becomes completely black and looses the texture color or sprite color provided by me.

Can someone help me with the problem?

i having this problem either

my version also 4.24

did you changed rendering setting ever in that project?

in my case i changed lot of render option like the using HDR or forward Rendering etc…

so i think that cause this happens