BLook crashes the editor:
UE4Editor_FullBodyIKPlugin!UAimTargetComponent::Solve() [c:\users\david brown\appdata\local emp mpemp3p507\hostproject\plugins\fullbodyikplugin\source\fullbodyikplugin\private\components\aimtargetcomponent.cpp:39]
UE4Editor_FullBodyIKPlugin!FBLookSolver::PreSolve_Super() [c:\users\david brown\appdata\local emp mpemp3p507\hostproject\plugins\fullbodyikplugin\source\fullbodyikplugin\private\core\bonecontrollers\blooksolver.cpp:160]
UE4Editor_FullBodyIKPlugin!FBLookSolver::Solve() [c:\users\david brown\appdata\local emp mpemp3p507\hostproject\plugins\fullbodyikplugin\source\fullbodyikplugin\private\core\bonecontrollers\blooksolver.cpp:214]
UE4Editor_FullBodyIKPlugin!FAnimNode_BLook::EvaluateSkeletalControl_AnyThread() [c:\users\david brown\appdata\local emp mpemp3p507\hostproject\plugins\fullbodyikplugin\source\fullbodyikplugin\private\core\bonecontrollers\animnode_blook.cpp:126]
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