I was using the VRCharacter, not the simple one. I just set it up on 4.17 last night, and it all works good. I still use my offset logic, but the expansion plugin just got a new commit like 2 days ago from a 3rd party which will give you roomscale support parented with parent relative because it pushes the SK mesh position to the bottom of the capsule how it is supposed to be. Saves performance that way. Ill switch mine soon, but if you try it let me know how it goes.