BIK: Full Body IK Solver

Having some trouble launching the editor with SourceBuild BIK installed. I installed the plugin in my project directory (not in the editor directory).

http://www.roboticgladiator.com/images/BIK_Error.png

“Projects/SampleProject/Plugins/Animation/FullBodyIKPlugin/Binaries/Win64/UE4Editor-FullBodyIKPlugin.dll’ because the file couldn’t be loaded by the OS.”

Note that the editor was built from the git source code and has some minor changes mostly to the AActor class (added some new replicated variables). The editor and project was recompiled with the new plug-in installed.

Was I supposed to install both SourceBuild and the LauncherBuild? They look identical.