I have a big issue here and have spend many hours trying to solve it but I can’t find anything…
I just learned to create a simple system to change the view to another camera when the character overlaps a Trigger and everything works fine…
But when the character dies several times a big problem appears.
The camera position appears to go inside the character when I end overlap the Trigger. (This only happens when I die several times so i guess it’s linked to the respawn system ?)
here’s a video to show you:Desktop | Capturé avec GeForce - YouTube
To help your answers:
The character dies by overlapping a trigger, it destroy the character and respawn it when it overlaps (A simple blueprint and really don’t know if it’s correct…)
The Message Log:
(note that the last error which is different is when I die and the camera begins to fail !)
The changing camera system:
Really hope someone has an anwser to this…
Thanks a lot !