I spent whole day trying to figure out why I get such pictures for game frame time. I looked in my code, disabled it, finally tested Content Examples and everywhere same pictures. It runs okay in the beginning:
Then it starts this weird thing:
I got same result in content examples:
After a small time it stops oscillates. But instead of 14 ms per frame I get 25 ms per frame (game time):
Finally I tried standalone (packaged game - same result) and didn’t get this thing. Instead game time was only 4 ms:
So, am I doing something wrong in Editor? Or it’s just a way Editor works?