BIC Virtual Art Gallery

This experience is a realistic rendering of one of our actual “and largest” Fine Art Galleries, Brilliance In Color, located at 25 King Street “On the Plaza” in downtown St. Augustine, Florida. For those of you that have visited Brilliance In Color, this experience will be very familiar. For those who have not had the pleasure of visiting this beautiful gallery, this will be your chance to get as close to the real thing as possible and do it from the comfort of your own home or office. Granted, the artwork depicted in this experience does not totally capture the subtle beauty of the art seen in person, but it is very close. You can download a Windows PC or Android version here: http://cutterandcutter.com/pages/3D_Gallery Written with Unreal Engine 4.8.3

needs a lot of work on the lighting and shaders… the geo for the building is very low and missing important details in the construction…

the paintings on the wall need to have a normal map and roughness map extracted and then a shader built on top for them to react to the environment properly. while I can see you used a basic photogrammetry, I don’t feel like it was pushed properly… even if this is designed for a mobile device… you should be able to get more quality.

take a look at Free Environment: OLD Library - Game Development - Epic Developer Community Forums to see how the lighting and paintings could work.