Beyond Sky Studios - Construction Glasses

Game-Ready Asset

  • PBR Materials – Physically-based rendering for consistent, high-quality visuals across lighting conditions

  • Engine Compatibility – Supports both OpenGL and DirectX workflows

  • High-Resolution Textures – 4096x4096 maps for detailed surface definition

  • Included Texture Maps:

    • Base Color

    • Roughness

    • Ambient Occlusion (AO)

    • Normal Map (OpenGL & DirectX versions)

    • Height

    • Metallic

    • Mask

    • ORM (Occlusion, Roughness, Metallic)

    • Curvature

Ideal for use in engines like Unreal Engine, Unity, and others that support PBR pipelines

https://www.fab.com/listings/19b4476b-0ed8-4524-9c26-aed05fa4c369