BEX64 error/crash - "Error module name: UE4Editor-Core.dll

I did a really clean fresh install of my whole system where the engine itself works smooth. When i open my old project, the loading screen gets stuck at 95% and then says UE4 has stopped working. I’m surprised this error didn’t have anything to do with my machine, could it be that it has something to do with the project?

Problem signature:
       Problem event name: BEX64
       Application name: UE4Editor.exe
       Application version: 4.24.3.0
       Application timestamp: 5e5436c0
       Error module name: UE4Editor-Core.dll
       Error module version: 4.24.3.0
       Fault module timestamp: 5e543670
       Exceptional offset: 00000000004d05e7
       Exception code: c0000409
       Exception dates: 0000000000000000
       Operating system version: 6.1.7601.2.1.0.256.48
       Locale ID: 1031
       Additional information 1: 18d3
       Additional information 2: 18d3488936ba93fa5af70a67860241e0
       Additional information 3: 528b
       Additional information 4: 528b660ea73718f2e4c81962459f300c

I fixed it by dragging everything inside the Content folder to a temporary desktop folder, dragging one folder back into Content and starting the project, until i found the folder that blocked the engine’s start. The problem was simply a large Actor and a Destructible Mesh, which i have removed and unreferenced. The project works as it should right now!