Bevel Graphics - 🌴 Ocean Drive – Miami Street Scene

:sparkles: What’s Included

  • :cityscape: Fully modeled Ocean Drive–style buildings (night + sunset versions).

  • :light_bulb: Custom neon lights and exterior lighting setup.

  • :sunrise: Two ready-to-use environment variants:

    • Sunset Scene

    • Night Scene

  • :artist_palette: Carefully chosen color combinations to match the Miami atmosphere.

  • :gear: Optimized scene hierarchy with modifiers (mirror, array, bevel) for flexibility.

:wrench: Technical Details
  • Software: Blender 4.5

  • Render Engine: Cycles

  • Poly Count: High Poly (not game ready)

:bullseye: Ideal For
  • Environment artists

  • Concept art & visualization

  • Animators needing quick backgrounds

  • Stylized or realistic render explorations

:high_voltage: Rendering Tips & Optimization

To help you get the best results in less time:

  • :white_check_mark: Use GPU if available (faster than CPU in most cases).

  • :white_check_mark: For powerful CPU → CPU only may be more stable.

  • :white_check_mark: You can enable CPU + GPU together in Preferences → System (may help on very heavy scenes).

  • :white_check_mark: Tile Size:

    • GPU: 256Ă—256 or 512Ă—512.

    • CPU: 16Ă—16 or 32Ă—32.

:package: Notes

  • This is a high-poly showcase scene, not optimized for real-time/game use.

  • You are free to use it in your projects, edits, or renders.

  • Redistribution or resale of the raw files is not permitted.