Better Tools for Mobile-First Games

As Epic pushes more into mobile, we would benefit greatly from improved control options on the UI layer for gameplay. There are so many games that use “press and hold, drag, and release” controls that we can’t setup well with current tools. Everything from Ballz (Arcade) to Candy Crush (Puzzle) to Word Cookies! (Word) to Clash Royale (RTS/Auto-Battle), there are so many popular mobile categories that are completely off-limits to us.

Similarly, the “Sleep Mode” in Fortnite is very antithetical to best practices for mobile game design, which encourages a lot of idle and automated gameplay. Would be great if we can disable this in our IslandSettings for at least Private Sessions so those who want to idle can do so.

If you’re reading this and agree, please upvote. It’s the #1 way we can raise visibility inside Epic to give us better tools in these two important areas. Thank you! :folded_hands:

I’d love to make Cooking Mama! They have Click-Drag-Release in several cooking tasks that I’d love to do.

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I’m a big fan of jigsaw puzzle games that allow you to drag and drop pieces into place

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There are a good amount of games that I would like to be able to make that would greatly benefit from being able to detect dragging inputs from the mouse like slide puzzle games.

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I love cooking game like the good pizza game on mobile, if I have the right tool for that I’ll definitely make one :fire::fire::fire::fire::fire:

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I would like to see something like Angry Birds where you would have to drag and release to complete a puzzle or level.

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A real tower defense game, not a build your tower, but like WC3 custom games element tower defense style. Love to see those made again.

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Greater control over touch interactions (screen position, dragging, etc.) in and outside of the UI layer, more control over the screen layout and what buttons are necessary for the game with the ability to remove those that just take up screen space should all be added.

2 Likes