Hi,
The FBX support in Blender always has issues, many developers are afraid to use Blender in their workflow.
So I made a better FBX importer and exporter add-on for Blender with Autodesk FBX SDK from scratch.
I wish the add-on can solve all FBX issues in Blender, help developers to use Blender as their workflow.
Features
- Supports Blender 2.79b and Blender 2.8.
- Supports Blender Renderer, Cycles Renderer, and Eevee Renderer.
- Supports N-Gons (Polygons consisting of more than 4 vertices).
- Supports exporting smoothing groups.
- Supports automatic bone orientation.
- Supports armature deform animation.
- Supports shape key animation.
- Supports multiple material sets.
- Supports multiple UV sets.
- Supports multiple vertex color sets.
- Supports meshes attach to bones.
- Compatible with all FBX versions.
- Supports exporting from any generic rigging system.
- Supports exporting retarget-able human armature from Rigify Auto-Rigging System.
- Supports Unity Engine 2018 and Unreal Engine 4.
- Supports Windows, Linux and macOS.
Showcase
Blender Market: Better FBX Importer & Exporter - Blender Market