Increasing the resolution didn’t solved for me too even if I’m using perfectly solid meshes. I was even setting like value 7 and the artifacts still exist. Two sided DF with resolution 1 completely solves the pitch black issue.
Increasing the resolution didn’t solved for me too even if I’m using perfectly solid meshes. I was even setting like value 7 and the artifacts still exist. Two sided DF with resolution 1 completely solves the pitch black issue.