I would like to jump in and say that I would like to see how to make use of the animation system for a more complex kind of character.
I have this working but I’m not sure if that is the right way to do it:
https://forums.unrealengine.com/showthread.php?62528-Using-animation-BP-state-machine-for-implementing-a-combo-system
[edit]
post #12 shows what i got so far.