I’m trying to find a solution for faster AI to go around any slower. Is there anything I can use built in instead of making it myself?
Hi there @espr3ss0
Are you using RVO (Reciprocal Velocity Obstacles) Avoidance, by chance?
I’ve tried it but not much better.
Been looking at this https://dev.epicgames.com/documentation/en-us/unreal-engine/using-avoidance-with-the-navigation-system-in-unreal-engine
However, it just got worse.