Hello, so im working on a character model for the marketplace, since ARkit blendshapes is like a basic feature now and every character on marketplace have it, i tried to implement them to my character as well. so i gave my guy 52 blendshape target by following this guide : https://arkit-face-blendshapes.com/
i imported him to ue5 and everythng seem technically working which mean the blendshape slider works, but i want to see him doing an actual facial animation like talking , just for sure its visually acceptable.
i found alot tutorial explain how to doing mocal live with an iphone, but the problem is, i dont have an iphone. so what is the best or the easiest method to test my guy’s face without using that expensive equipment?