Not just level designing alone. Making a level is the first thing I want to do because I fell like it can be the easiest. I want to learn it all, I really do, but I don’t want to be all over the place with my studies.
I do well with structured learning and hands on practice, so I’ve been watching tutorials and following along with other guides. I know there’s a lot more to building a mod than just making a map, but how do you decide on what to focus on first.
Like when a teacher hands out a syllabus, you have some idea what you will learn and what the teacher is going to teach. You know what projects will be due on what dates and so on. That’s the type of structure I’m looking for. Unfortunately there are no schools around here that teach this stuff. There is Meetup where I have talked with other people in Cincinnati who do game development, but that stuff isn’t really for beginners like me. There is a Unreal Development group in Columbus, but that’s to far for me to meetup with them so its up to the docs. When I read the doc’s, albeit most of them are short, they tend to lead me away from what I originally started to read them for.
I hope I didnt confuse you guys. Just a newb looking for answers.