I know this question comes up a lot but I just wanted to see if anyone had similar experiences and could give me advice on the best way to get started. As some background I am a computer science student in college and I am looking to get into game development. I have looked at the first person shooter example project and for the most part I understand what is going on, but then I moved to the ShooterGame example project and I am not sure where to start when it comes to understanding a more complex project. When looking at the larger project I struggle to understand where/how some of the methods and files connect and run, particularly when it comes to the menu and multiplayer aspect. I know that there is a high learning curve with Unreal and I know there are a lot of tutorials out there for blueprints, but I know C++ and I would just like to know the best way to gradually get comfortable with Unreal and C++. I am wondering if there are any good courses or resources that people can recommend that will help me learn.
Thanks,
Adam