Hey everyone,
I’m working on an Unreal Engine project for iOS and was wondering if there’s a good way to sideload custom assets (textures, models, etc.) directly onto an iPhone or iPad without going through TestFlight or the App Store.
Has anyone successfully done this without jailbreaking? I’ve heard about using the iOS Files app or even sideloading apps with AltStore/Sideloadly, but I’m not sure how well that works with UE projects. Any tips or workarounds that you’ve found useful?
Would love to hear from anyone who has tried this—what worked, what didn’t, and any pitfalls to watch out for. Thanks!