I am working on a pickup system. The items are to respawn after 5 seconds.
The system needs to work for a lot of instances as there will be 20+ instances of this blueprint in the level with multiple players triggering them.
the approach i have come up with is the set an array of location vectors in the game mode which is triggered by the pickup blueprint, then after 5 seconds it respawns in the location set in the array.
My problem is that it only works for the first item. if a second is picked up before the first is respawned then this doesnt respawn.
Pickup_BP
GameMode_BP
am i on the right track or is there a better way to achieve this?
Thanks



