Best way to replicate gang beasts/human fall flat object interactions?

Trying to do something similar to human fall flats interaction system and I was wondering about the best way to do the grabbing, I’ve tried the attach component and set actor location but neither were great, I want to be able to pick up with either one or two hands and attach my characters hand to the objects and be able to move it from that attach point, any tips would be greatly appreciated :slight_smile:

If the object has physics enabled use a physics handle.