i am new to animation of characters. I tried a few things and learned a lot from the epic youtube channel. But i dont know what is the solution for the following problem:
I made an animation with morphs only for eyes blinking, and some other life like things to have a animation-loop that you can use on top of other animation. I mean you blink eyes when you run or while you stand idle, or even if you sitting down.
Dont want to make this eye blinking in every animation loop seperatly, so just once and blend them with other animations during time.
So Idle is a sperate animation as sitting down and run is also. But how do i blend the blink and lifelike morph/animation on top of the run, idle or sitting-down anim? I only find solution where i can blend 2 animations, but that´s not what i want, they should
play simultaniously and not one after the other.
How to do it?
I just want to use it in the sequencer, so it doesn´t have to be for the player during play status. I am doing a 360° VR film with the unreal engine and need some animations i create with iclone -> UE4.
Any hints i can use? Is it animation montage? Is it complex to do or just easy if i have the different loop animations?
Thank you for your help.