I’m making an open world map, I’ve got some buildings and I was just wondering what the best method of placing decorations/furniture into them is?
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Blueprints - Pros: If you update an asset, it gets updated in every building automatically.
Cons: Blueprints lag with lots of components. New set of draw calls for every component, even if its the same asset. -
Place it in 3D modelling app. Pros: No laggy BPs. Minimum draw calls.
Cons: Can’t update components in every building just by updating the asset as you can with a BP.
Is there any other way, or are we limited to these 2 methods? What is the optimal way?
Thanks