Best way to package my game?

Hello all,

So i just finished my first IOS game, and I’m now ready to package it and put it on the app store:). I want to know how to do this and get the best result, and have my game working smoothly as quick as possible.

Any help is greatly appreciated, thanks.

the same question for me ,currently it seems the ipa file size has a little big

same here, simple games seam to be around 100mb I’m gonna have to look into this myself at some point soon. not sure but i think i read somewhere that if your not using slate you can remove some code files and reduce you’re packaged file by about 30mb

You should watch this video. It seems they will have some more options in 4.8.