I’m a 2nd-3rd year comp science university student. I feel I’m fairly competent with regards to my peers in my courses. We’ve focused mainly on C++ core concepts thus far, and this semester has been almost nothing but classes and pointers, with some recursion, linked lists, arrays, stack/queues etc thrown in. Coding our own replicas of the string library was one of our assignments, for example.
I’ve noticed I do much better learning in school if I have a very structured environment where I do actual, concrete work myself. Can you recommend any tutorials or work that I could buy or follow that would allow me to learn UE4 at my own pace but takes you through the basics? I’m more interested in learning the fundamentals of the engine, not necessarily trying to replicate a FPS. While making any game would be nice, I know I for one am only one person, and for two have little time right now except to study as a hobby. Thanks!