hello, i’m working on a third person shooter game and i’m preparing the animations of my player to be imported on the ue4.
what will be the best way to import the animations, starting on T-pose or A-pose ?
i just want to import the animations and retarget the skeleton.
p.s.: also i’m asking this because i’m planing in creating a tps basic animations package to submit it to the marketplace (any tip or advice for this will be very useful)
thanks in advance for all the help.