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Best way to handle save/load system in UE5 for open world projects?
Development
Programming & Scripting
C++
Open-World
,
question
,
unreal-engine
,
savegame
,
World-Partition
,
Level-Streaming
,
UE5
Roy_Wierer.Seda145
(Roy Wierer (Seda145))
May 16, 2025, 2:25pm
2
Sharing recent discussion about it:
How to simply spawn Actor variable? - #10 by Roy_Wierer.Seda145
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