You could turn up the SensingInterval to something like a second. Means all the logic only runs once a second, not every frame. Gives you quite nice performance, at least works fine for me ![]()
Furthermore just turn it off, if the AI has a target.
You could turn up the SensingInterval to something like a second. Means all the logic only runs once a second, not every frame. Gives you quite nice performance, at least works fine for me ![]()
Furthermore just turn it off, if the AI has a target.