You know in MMOs where all players have a name and a health bar floating over their characters. I have followed the instructions from a few different people and have got the following results.
The problem is that all of the health bars seem to just float over my characters head rather than everyone having their own health bar. Now I tried to do this with making a widget component over top of the characters head and that seems ok but then I run into the text and bar not looking very crisp.
Also I am noting that there is a use of on tick event which is bad performance wise.
What is the best way to do this for an MMO style game?
below is the current blueprint setup where all of the health bars float over just character.