Hi guys, i’m trying to create “information flags” that sit over specific spots on my model, ideally, I would like it to be a 3 stage process:
To start as a pulsating circle that follows the model if the user orbits around model (currently used using a spring arm)…
when user “hoovers” over pulsating circle it transforms / grows into a steam and font box (2A) If user doesn’t click it transforms back to pulsating circle)
If clicked camera changes to move closer to specific area
I have mocked it up quickly in Photoshop to show you what I mean, at this stage i’m not interested in making it pretty, just getting it to work in principle.
Any help would be amazing as I have predominantly been playing with the UMG up until now, so slowly floating into more 3D based stuff!