Best way to create directed graph ?

Hi all,
What is the best way to create a directed graph in UE5 ?

image

Thanks

UMG should do it:

Place a canvas, place icons, draw lines & splines, add little arrows. How to organise it would depend on what it’s going to be used for; mostly on how dynamic / flexible it needs to be. If you’re doing only one graph that will never change, I’d do it by hand.

Do you mean that kind of output, or the actual concept of this, in terms of data?

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Did not even cross my mind OP could have meant a Behaviour Tree or smth, like a State Machine. Tunnel vision.

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That’s what i meant.

Directed graph in term of data storage.*

A couple of struct arrays like these will be fine ?