So I have a collection of various weapons that I will be using, that are mostly from different sources. I noticed they all seem to have different points on the weapon where they attach to whatever socket of the character they are supposed to.
All is working fine except when the weapons from different packs attach they are all different and as a result ending up in various placements when attached to the character.
Is this something I’ll need to do in blender?
Do I have to create different socket for weapons from each various collection, then switch via enum?
What’s the best solution here?